Boxing

environment gif

This environment is part of the atari environments. Please read that page first for general information.

Name Value
Actions Discrete
Agents 2
Parallel API True
Manual Control No
Action Shape (1,)
Action Values [0,17]
Observation Shape (210, 160, 3)
Observation Values (0,255)
Import from pettingzoo.atari import boxing_v0
Agents agents= ['first_0', 'second_0']

Agent Environment Cycle

environment aec diagram

Boxing

Boxing is an adversarial game where precise control and appropriate responses to your opponent are key.

The players have two minutes (around 1200 steps) to duke it out in the ring. Each step, they can move and punch. Sucessful punches score points, 1 point for a long jab, 2 for a close power punch, and 100 points for a KO (which also will end the game). Whenever you score a number of points, you are rewarded by that number and your opponent is penalized by that number.

Official Boxing manual

Environment parameters

Environment parameters are common to all Atari environments and are described in the base Atari documentation .