This environment is part of the atari environments. Please read that page first for general information.
|Observation Shape||(256, 160, 3)|
Combat’s plane mode is an adversarial game where timing, positioning, and keeping track of your opponent’s complex movements are key.
The players fly around the map, able to control flight direction but not your speed.
When your opponent is hit by your bullet, you score a point.
Whenever you score a point, you are rewarded +1 and your opponent is penalized -1.
Some environment parameters are common to all Atari environments and are described in the base Atari documentation.
Parameters specific to combat-plane are
game_version: Accepted arguments are “jet” or “bi-plane”. Whether the plane is a bi-plane or a jet. (Jets move faster)
guided_missile: Whether the missile can be directed after being fired, or whether it is on a fixed path.