This environment is part of the atari environments. Please read that page first for general information.
Name | Value |
---|---|
Actions | Discrete |
Agents | 2 |
Parallel API | Yes |
Manual Control | No |
Action Shape | (1,) |
Action Values | [0,17] |
Observation Shape | (210, 160, 3) |
Observation Values | (0,255) |
Import | from pettingzoo.atari import double_dunk_v2 |
Agents | agents= ['first_0', 'second_0'] |
An adversarial game that combines control and precise selection.
The game has two stages: selection and play. Selection can be difficult because you have to hold the same action for a few steps and then take the 0 action. Strategy choice is timed: if a player does not select any action after 2 seconds (120 frames) then the player is rewarded -1, and the timer resets. This prevents one player from indefinitely stalling the game.
Once play begins, each team has two players. You only control one at a time, and and which one you control depends on the selected play. Scoring should be familar to basketball fans (2-3 points per successful shot).
Environment parameters are common to all Atari environments and are described in the base Atari documentation .